Online Catalogue
 
HomeUp a LevelContact UsTerms & CondsView Basket

Checkout

 

 

Advanced

Farnborough International Airshow 2010 DVD

RAF Salute 2010

2011 Calendars

Crecy Books

The Story of Aviation in the Kingdom of Bahrain

Great Fighters of the World

World Directory of Free Flight 2010/11

RAF Official Annual Review 2010

Battle of Britain 2010 Calendar

RAF 2010 Calendar

Air Superiority 2010 Calendar

Online Catalogue > Magazines > Back Issues > PC Pilot > 2009 > PC Pilot Issue 64, Nov/Dec 2009

PC Pilot Issue 64, Nov/Dec 2009 - SOLD OUTPC Pilot Issue 64, Nov/Dec 2009 - SOLD OUT

Regulars
Editor's Letter
Comms
News
Cover CD
Downloads

Reviews

Lockheed Constellation (Just Flight)
Cessna Citation Mustang (Flight1)
Rise of Flight (Neoqb)
Ultimate Traffic 2 (Flight1)
Hawker Heroes (First Class Simulations)
Flying Club 2 (Just Flight)
Flight System G940 (Logitech)

Features

The Brooklands Concorde Simulator
In our previous issue we featured Brooklands Museum which hosts the only functional Concorde flight simulator in the world. PC Pilot was kindly invited back to experience the simulator first-hand to find out exactly how realistic it is. So, what is it like to fly Concorde?

Building a 737 Cockpit
Joe Lavery continues on to the next stage of his mammoth cockpit building project, previous instalments of which have been published in our PC Pilot 'Special' editions. In this issue he builds the Main Instrument Panel or MIP.

X-Plane 9 - Building an aircraft in X-Plane
Continuing from his previous article on creating a PA-31 Piper Chieftain in X-Plane, Chuck Bodeen creates a paint scheme for the aircraft and adds details to make the aircraft more realistic. He then uses Airfoil-Maker to create lift and drag properties for the wings, before moving on to the flight test.

Achtung! Spitfeuer!
In our ongoing series to recreate combat missions in Microsoft's Flight Simulator, Adam Cotton recreates a famous Spitfire mission using RealAir's superb Spitfire IX and shows you how to fly this iconic aircraft in the process.

Computer round-up
Choosing a computer capable of running flight simulators at acceptable frame rates can be a challenge. So, Richard Benedikz takes a look at some of the latest computer systems to help you make a more informed decision.

Tutorials

Flight Simulator - A Beginner's Guide
In this two-part instalment of our Beginner's Guide, we looks at two ways of adding other aircraft, vehicles and even real people to your virtual world.

Jet Airliners - A Flight Sim Pilot's Guide In this issue of our airliner series, we briefly step away from the usual tutorial format to answer questions posed by our readers. As promised in our previous issue, your questions have been chosen and answered by current 747-400 pilots as well as our resident airliner expert Jane Whittaker.

GA Flight Sim Training
As we have previously explored some basic navigation and the possible effects of wind and weather, Peter Stark now starts the first leg of a longer flight that will incorporate real-world techniques, allowing you to navigate in Flight Simulator with surprising reality and accuracy.

Professional Instruction with Bill Stack
Today, Bill Stack's 341-nautical-mile tutorial flight in a Boeing 738 will be over the Rocky Mountains and infamous deserts of southwestern United States. Departure will be from Los Angeles International Airport (KLAX) and our arrival airport will be The Phoenix Sky Harbor Airport (KPHX) in Phoenix, Arizona. Good luck!

Flight Sim Hints and Tips - Fine-tuning FSX!
In this issue of his popular FS Hints and Tips series, Peter Wright focuses on fine-tuning FSX. As he shows, obtaining good frame rates is always a compromise. The achievement of fluid flight is often at the expense of scenery complexity, and ultimately visual immersion.
 

Visit the PC Pilot home page

Price:    £4.99 



Online Catalogue > Magazines > Back Issues > PC Pilot > 2009 > PC Pilot Issue 64, Nov/Dec 2009